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Outfits
Peanut N°9 Community Refresh
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This is a fun and fast way to give your owners and trusted friends limited access to your wardrobe. Rather than trying to be a #RLV folders and wardrobe management system, the outfits feature in Peanut N°9 collars is heavily focused on speed, simplicity and user friendliness.
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​Step 1: The #RLV directory

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First of all we need a folder in our inventory that is called #RLV with the hashtag in front. This folder can be scanned by RLV scripted items, such as your collar, and then accessed with commands or clicky dialog menus, by yourself or by avatars who have access to your collar.

  • Open your inventory
  • Click Create and select New Folder
  • Name the New Folder: #RLV
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Step 2: Create the Outfits directory
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Next we need a folder inside of #RLV where we can move our outfits inside. You don't have to add the "/" like it is shown here in the examples. The "/" is to emphasize that we are referring to directories and the ">" attempts to show that we refer to an item or object.
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  • Right-click the #RLV folder in your inventory
  • Create a New Folder in there
  • Name the New Folder: Outfits​
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Step 3: Figure out your .basics
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When we talk about basics here, we are referring to the fundamental parts of our avatars. The mesh body and its hands and feet if applicable, the mesh head, and its eyes, ears and teeth, our animation overrider, any HUD that we always wear at all times and: the collar.
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  • Right-click the Outfits folder in your #RLV directory
  • Create a New Folder in there
  • Name the New Folder: .basics (with a dot in front)
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  • Move your collar in there and...
  • ...your mesh head and its parts
  • ...your mesh body and its parts
  • ...your Animation Overrider HUD
  • ...any HUDs that you never take off
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Step 4: Create your "nothing" outfit
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Now it's time to create your first #RLV outfit, the one we call the "nothing" outfit, which will be your canvas for every other outfit that you will add in the future. The reason we create such a "canvas" is to work around annoying glitches and alpha issues that usually happen with mesh bodies at the most inconvenient times, most significantly when you are roleplaying, undress, and end up as a huge mess with gaps.
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  • Right-click the Outfits folder in your #RLV directory
  • Create a New Folder in there
  • Name the New Folder: nothing
  • Move your favorite hairstyle in there
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Optionally you can add the so-called Glimpse of Nothing, which is an utility that will reset the alpha configuration of most popular mesh bodies automatically when "wearing nothing", so you don't have to use the HUD of your mesh body to manually remove alpha.

The Glimpse of Nothing can be acquired on the Second Life® Marketplace. It is compatible with Maitreya, Belleza, and in a beta configuration also with Signature bodies, at the time of this writing.
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Step 5: Create your first real outfit
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Even though creating outfits is done with standard Second Life® viewer features, this is the part where most of us seem to have troubles.  We believe that most problems happen when the outfit is created, while many other random things are worn and attached at the same time. The result is not necessarily what we expected to be our newly created outfit. However, thanks to our .basics folder and the new "nothing" outfit, we have a clean set up that can be use as a fresh canvas for any future outfit. Let's get to the bottom of this step by step.
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  • Wear your "nothing" outfit, either through your RLV > Outfits menu, or with the command <prefix> wear nothing​
  • When the outfit finished loading, browse your inventory for clothing and accessory, and attach everything you need
  • You can also change your hairstyle, it doesn't have to be one that is a part of your "nothing" outfit, wear what you like
  • Once you are satisfied with your composition, use the outfits menu of your Second Life® viewer and create a new outfit
  • It is recommended to use short, easily memorable names, for outfits, examples: casual, lbd, dessous, kini, gown, silks, armor
  • Now you have a new folder in Inventory/Outfits/<new outfit> that you can drag into Inventory/#RLV/Outfits/<new outfit>
  • If that turns out to be too tricky, open a second Inventory menu (usually the suitcase icon) and move things from here to there
  • When everything is in place, wear your new outfit, either through the RLV > Outfits menu, or with <prefix> wear <new outfit>
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What else there is to know:
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The outfits feature is not a replacement for your inventory, or your viewer's outfits browser. It is intended as a fun and fast way to give your partners some limited access to your wardrobe, to have a canvas for future outfits, and to have your favorites handy via chat commands.

With this in mind, there are things that you should do, and other things that you should not do. Of course, if you are a very advanced user, you will find a plethora of ways to "make this features yours", including hacking the source code, but most of us just want a working tool. ♥

Do...
  • use short and unique names for outfits
  • keep the folder structure simple
  • create your .basics folder
  • create a "nothing" outfit
  • keep a neat and manageable amount of outfits
  • make use of classic #RLV folders for adding extras
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Don't...
  • use long and complicated folder names
  • use subfolders in individual outfits
  • skip the creation of .basics and "nothing"
  • base your outfits on anything else than "nothing"
  • add hundreds of outfits to #RLV and lose overview
  • add hair to your .basics folder
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That's all for now! If you got confused, please feel free to join the Fire Flower community, there are always nice people and it's OK to ask : )
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